Standard Level Upward |
— | Fake Out | | | 40 | 100 | 10 | 100 |
This assault hits first and makes the target flinch. Information technology only works the showtime turn each fourth dimension the user enters battle. |
5 | Scratch | | | 40 | 100 | 35 | -- |
Hard, pointed, sharp claws rake the target to inflict damage. |
8 | Growl | | | -- | 100 | forty | -- |
The user growls in an endearing style, making opposing Pokémon less wary. This lowers their Assail stats. |
xiii | Hypnosis | | | -- | sixty | 20 | -- |
The user employs hypnotic suggestion to brand the target fall into a deep slumber. |
17 | Aeriform Ace | | | threescore | 101 | xx | -- |
The user confounds the target with speed, then slashes. This set on never misses. |
twenty | Fury Swipes | | | xviii | 80 | 15 | -- |
The target is raked with sharp claws or scythes quickly two to 5 times in a row. |
25 | Amuse | | | -- | 100 | 20 | -- |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Assault stat. |
29 | Taunt | | | -- | 100 | xx | -- |
The target is taunted into a rage that allows it to utilise but assault moves for three turns. |
32 | Retaliate | | | 70 | 100 | 5 | -- |
The user gets revenge for a fainted ally. If an ally fainted in the previous plow, this move's power is increased. |
37 | Slash | | | lxx | 100 | twenty | -- |
The target is attacked with a slash of claws or blades. Critical hits country more easily. |
41 | Sucker Punch | | | seventy | 100 | v | -- |
This move enables the user to attack starting time. This movement fails if the target is not readying an set on. |
44 | Attract | | | -- | 100 | 15 | -- |
If it is the reverse gender of the user, the target becomes infatuated and less probable to attack. |
48 | Strop Claws | | | -- | 101 | fifteen | -- |
The user sharpens its claws to boost its Attack stat and accuracy. |
50 | Play Rough | | | 90 | 90 | 10 | ten |
The user plays crude with the target and attacks information technology. This may also lower the target's Assail stat. |
BDSP Technical Machine Attacks |
TM03 | Water Pulse | | | 60 | 100 | 20 | 20 |
The user attacks the target with a pulsing smash of h2o. This may also confuse the target. |
TM10 | Work Up | | | -- | 101 | thirty | -- |
The user is roused, and its Attack and Sp. Atk stats increment. |
TM11 | Sunny Day | | | -- | 101 | 5 | -- |
The user intensifies the sun for v turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM12 | Taunt | | | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to employ just attack moves for 3 turns. |
TM17 | Protect | | | -- | 101 | x | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM18 | Rain Trip the light fantastic | | | -- | 101 | 5 | -- |
The user summons a heavy pelting that falls for five turns, powering upwardly Water-blazon moves. It lowers the power of Fire-type moves. |
TM23 | Fe Tail | | | 100 | 75 | 15 | xxx |
The target is slammed with a steel-difficult tail. This may too lower the target'south Defense stat. |
TM24 | Thunderbolt | | | xc | 100 | 15 | ten |
A strong electric nail crashes downwardly on the target. This may besides exit the target with paralysis. |
TM25 | Thunder | | | 110 | 70 | ten | 30 |
A wicked thunderbolt is dropped on the target to inflict impairment. This may also leave the target with paralysis. |
TM28 | Dig | | | 80 | 100 | 10 | -- |
The user burrows into the basis, and so attacks on the next plow. |
TM30 | Shadow Ball | | | eighty | 100 | 15 | 20 |
The user hurls a shadowy hulk at the target. This may as well lower the target's Sp. Def stat. |
TM32 | Double Squad | | | -- | 101 | 15 | -- |
By moving speedily, the user makes illusory copies of itself to enhance its evasiveness. |
TM34 | Daze Wave | | | 60 | 101 | 20 | -- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
TM40 | Aerial Ace | | | 60 | 101 | xx | -- |
The user confounds the target with speed, and then slashes. This assail never misses. |
TM41 | Torment | | | -- | 100 | xv | -- |
The user torments and enrages the target, making it incapable of using the aforementioned move twice in a row. |
TM42 | Facade | | | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM44 | Rest | | | -- | 101 | 10 | -- |
The user goes to sleep for 2 turns. This fully restores the user's HP and heals whatever status weather. |
TM45 | Concenter | | | -- | 100 | xv | -- |
If it is the reverse gender of the user, the target becomes infatuated and less probable to attack. |
TM46 | Thief | | | 60 | 100 | 25 | -- |
The user attacks and steals the target's held particular simultaneously. The user tin't steal anything if it already holds an item. |
TM58 | Endure | | | -- | 101 | 10 | -- |
The user endures any assault with at least 1 HP. Its take a chance of declining rises if it is used in succession. |
TM65 | Shadow Claw | | | 70 | 100 | 15 | -- |
The user slashes with a precipitous claw made from shadows. Critical hits land more easily. |
TM66 | Payback | | | 50 | 100 | ten | -- |
The user stores power, and so attacks. If the user moves after the target, this assail's power will be doubled. |
TM70 | Flash | | | -- | 100 | 20 | -- |
The user flashes a low-cal that lowers the target'southward accuracy. It tin can also be used to illuminate caves. |
TM77 | Psych Up | | | -- | 101 | 10 | -- |
The user hypnotizes itself into copying whatever stat alter made by the target. |
TM82 | Sleep Talk | | | -- | 101 | x | -- |
While information technology is asleep, the user randomly uses ane of the moves it knows. |
TM85 | Dream Eater | | | 100 | 100 | 15 | -- |
The user eats the dreams of a sleeping target. The user'south HP is restored past half the harm taken by the target. |
TM87 | Swagger | | | -- | 85 | xv | -- |
The user enrages and confuses the target. However, this besides sharply raises the target'southward Attack stat. |
TM89 | U-plow | | | 70 | 100 | 20 | -- |
After making its assail, the user rushes back to switch places with a political party Pokémon in waiting. |
TM90 | Substitute | | | -- | 101 | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TM93 | Cutting | | | 50 | 95 | 30 | -- |
The target is cut with a scythe or claw. |
Egg Moves (Details) |
Bite | | | 60 | 100 | 25 | 30 | Details |
The target is bitten with viciously sharp fangs. This may as well make the target flinch. |
Tail Whip | | | -- | 100 | 30 | -- | Details |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense force stats. |
Quick Attack | | | 40 | 100 | 30 | -- | Details |
The user lunges at the target at a speed that makes it about invisible. This move always goes first. |
Sand Attack | | | -- | 100 | 15 | -- | Details |
Sand is hurled in the target's face, reducing the target's accuracy. |
Fake Tears | | | -- | 100 | 20 | -- | Details |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
Assurance | | | 60 | 100 | 10 | -- | Details |
If the target has already taken some damage in the aforementioned plow, this attack's ability is doubled. |
Flail | | | ?? | 100 | 15 | -- | Details |
The user flails about frantically to assault. The less HP the user has, the greater the motility's power. |
Last Resort | | | 140 | 100 | 5 | -- | Details |
This motion tin can be used just later on the user has used all the other moves information technology knows in the boxing. |
Transfer Only Moves |
Click here to see all transfer sectional moves |
Transfer Only Moves (Details) |
Toxic | | | -- | 90 | 10 | -- | Gen VII TM06 |
A motility that leaves the target desperately poisoned. Its poison damage worsens every turn. |
Round | | | 60 | 100 | 15 | -- | Gen VII TM48 |
The user attacks the target with a song. Others can bring together in the Round to increment the power of the attack. |
Echoed Voice | | | 40 | 100 | 15 | -- | Gen VII TM49 |
The user attacks the target with an echoing voice. If this move is used every plough, its ability is increased. |
Confide | | | -- | 101 | 20 | 100 | Gen VII TM100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Covet | | | sixty | 100 | 25 | -- | Move Tutor - USM |
The user endearingly approaches the target, and then steals the target's held item. |
Super Fang | | | ?? | ninety | 10 | -- | Movement Tutor - USM |
The user chomps difficult on the target with its precipitous front end fangs. This cuts the target's HP in half. |
Foul Play | | | 95 | 100 | 15 | -- | Move Tutor - USM |
The user turns the target's power against information technology. The higher the target's Attack stat, the greater the damage it deals. |
Hyper Voice | | | 90 | 100 | 10 | -- | Motion Tutor - USM |
The user lets loose a horribly echoing shout with the power to inflict impairment. |
Snore | | | fifty | 100 | 15 | 30 | Move Tutor - USM |
This assail can be used only if the user is asleep. The harsh noise may also brand the target flinch. |
Knock Off | | | 65 | 100 | 20 | -- | Motion Tutor - USM |
The user slaps downwards the target'south held item, and that item tin't be used in that boxing. The move does more harm if the target has a held particular. |
Fury Cutter | | | 40 | 95 | 20 | -- | Move Tutor - PtHGSS |
The target is slashed with scythes or claws. This attack becomes more than powerful if it hits in succession. |
Swift | | | lx | 101 | xx | -- | Move Tutor - PtHGSS |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Mud-slap | | | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS |
The user hurls mud in the target'due south confront to inflict impairment and lower its accuracy. |
Headbutt | | | lxx | 100 | 15 | xxx | Motion Tutor - HGSS |
The user sticks out its head and attacks by charging directly into the target. This may as well brand the target flinch. |
Stats |
| HP | Attack | Defence force | Sp. Attack | Sp. Defense | Speed |
Base Stats - Full: 310 | 49 | 55 | 42 | 42 | 37 | 85 |
Max Stats Hindering Nature | Lv. l | 109 - 156 | 54 - 96 | 42 - 84 | 42 - 84 | 37 - 80 | 81 - 123 |
Lv. 100 | 208 - 302 | 103 - 188 | 80 - 164 | eighty - 164 | 71 - 155 | 157 - 242 |
Max Stats Neutral Nature | Lv. 50 | 109 - 156 | 60 - 107 | 47 - 94 | 47 - 94 | 42 - 89 | 90 - 137 |
Lv. 100 | 208 - 302 | 115 - 209 | 89 - 183 | 89 - 183 | 79 - 173 | 175 - 269 |
Max Stats Beneficial Nature | Lv. fifty | 109 - 156 | 66 - 117 | 51 - 103 | 51 - 103 | 46 - 97 | 99 - 150 |
Lv. 100 | 208 - 302 | 126 - 229 | 97 - 201 | 97 - 201 | 86 - 190 | 192 - 295 |
Source: https://www.serebii.net/pokedex-swsh/glameow
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